Showing posts with label bsg. Show all posts
Showing posts with label bsg. Show all posts

Sunday, 13 May 2007

Life in a Glasshouse

Bit of a busy weekend, but I was beginning to notice that my 'to blog' bookmarks folder was starting to hit double digits, so I have to clear house. Still haven't dismantled and sorted the Delian, so no actually work yet so far on my Astropolis theme idea. I have however been writing aimless columns of text in my sketchbook trying to come up with some backstory. I was happy because I was able to include the 'legends' of my past faction sort of as an unclear past - almost like the epic poetry of the real Greek archaic period. I think that was a vital part, because the character of that old backstory has been with me for a long, long, long time, and I feel that he at least deserves some tribute/mention as I move on. Recent film I've seen: Children of Men. I believe Nick posted a review on review'd when it first came out, and I've wanted to see it for a long time but only got to recently. Damn, that was good. It seems that there are fewer and fewer 'classic' films these days, i.e.: those that will outlive their release period; but this is definitely classic, the almost optimistically depressing feeling left in you is quite amazing. Now, I will try and run through as many of those bookmarked creations as possible:

First up is a Battlestar themed microspace cruiser, the Colonial One. Simple techniques and a little messy and unruly in areas, but startlingly accurate. It is kind of nice when you find some one's creation online, who you've never seen before, and it's simple yet wonderful. When I go on building streaks during vacations I feel that each model gets progressively more over complicated until I hit a breaking point and can't satisfyingly finish the model I'm working on. It's most noticeable in the fact that each one gets progressively bigger and bigger. Back on topic, System-man's Colonial One is simple, small, but accurate and effective.

Next up is some stuff by brickshelf user Xulm. I caught wind first of his Formula A hover car, and then a few days later added his odd looking microscale to the list. The hover car is neat because it takes a very simple existing idea and spaceyfies it. Everything in the model flows nicely, the colour blocking is great, and the details look proper. It's another thing to add to my 'try this' list, which is now overwhelmingly longer then my 'done this' list. His microscale certainly made me think for a minute or two, he definitely takes a different view on the future and all of his models feature flat featureless 'shields', and then the other side springs up like a city. I find something interesting and realistic about this approach, the shield seems to block radiation and other energies - as told by his interesting looking Illustration. Of course, then one of the microscale ships appears to not be for space, but underwater! This left me completely confused, and I decided to stop trying and just enjoy the aesthetics. Though, admittedly, his ramming frigate Illustration is great.

Moving right along, I featured brickshelf user Towel's Wolfen last time, and since then his similarly built Arwing caught my eye. Now the design of the Arwing as a ship itself is a little more simple and robust then the Wolfen, so that taken in you notice that Towel's Awring is also a little more simpler and robust. The colour is a little less on the numerous side, but blocked just as well. I think this is an interesting model for its clunky shaping, which is usually met with disappointment, here it seems to work out.

Jerac made a little microscale ship inspired by Mike Yoder's work. The building seems to make it look much smaller than it really is, I suppose a combination of the studless nature and the clearly defined shape (which can sometimes be lost in larger models). I like the use of trans-yellow for the bridge, creates a subtle and streamlined look, less obnoxious. The blocky engine section is also pretty cool, looks like a mass of machinery barely holding itself together. Plus, teeth/spikes = luv.

As a side note, seeing as the last halfish part of this post was written over a week later then the beginning, I recently was able to get myself a dvd copy of Fritz Lang's Metropolis. I've been looking for one for a few years now, finally watched it last night - wow. You have to take certain things for what they are, and understand the times they were made in, but it was beautiful.

Tuesday, 13 February 2007

The Sunset Tree

Boy do I feel old. Four years ago, January 29th 2003 I posted my first Moc to Brickshelf. Four grainy, unfocused 400x300 shots taken on the kitchen table with a standard analog camera of a Bionicle Moc I had made. As the cliche goes, time sure does fly..

Anywho, onto the random Spacey thing of the day. The custom job on this Colonial Viper MK2 model kit is absolutely beautiful, check her out for yourself. You're probably siting there right now and screaming "sacrilege!" and "burn the infadel!" at me at the top of your lungs. But just take one look at it and I dare you not to be impressed. Just look at the incredible attention to detail in the paint work and battle damage, copper wiring has even been used to greeble the thrusters. In somewhat related news, I was on the hunt for BSG wallpapers just yesterday and I came across this little cache of awesome. Have patience, the site seems to go up and down more than a yo-yo. I'll upload the pics to my Flickr if the site has suddenly stopped working. Anywho if it's working, right there at the bottom of the page, huge lovely profile shots of Vipers, a Raptor and the Colonial One. Keep flipping through the pages and you'll find some new-school Cylon Raiders and
some beautiful old-school base star blueprints. Not forgetting the awesome wallpapers too, I'm using one right now and it's totally awesome. And you should too!

Anywho, onto the Legoes!*
To get us started a new creation from Felix at last! Gip's Metro Yacht. There's some lovely curves going on and a great interior to match. Next we have Spook's Angelfire tank, it looks really good. There's not much of a description to go along with it but I can easily picture it as an specialized tank for hostile arctic environments. I like the idea of the weathered effect with the grey and bley mixed together. But I don't think it really works in this example in my personal
opinion. One idea I'll be stealing for myself is the 2x2 turntable bases used as tiling detail, they look really cool. I like the mud-flaps too. Zopalin brings us his nifty lookin' Space SUV. Its got a nice compact and angular design. Nice bright colours too. Not much of a fan of the detached steering wheel, perhaps some levers on the pilot's sides would work better? And the groceries stuffed into the back is a great bit of detail.
Jerac's Nebulae Gas Miner successfully pulls off that lovely industrial feeling. One look at it and you can tell that its designed for versatility and function over aesthetics. I love the way that the bridge sticks out of its own little notch on the hull like a big greeble. And the thrusters look really good, nice arrangement of wheels there. And bonus points awarded for the lovely crisp and clear photography.

I guess after writing all that I'm even older now, still pretty young compared to a lot of others in the community though. Still old enough to put a cane, driving gloves and suspenders on emergency stand-by in the 'break glass in case of crankiness' box though.

*complaints/ exploding gnomes can be forwarded to tomb136 at gmail dot com