Thursday 2 August 2007

Wicked and Weird

I recently journeyed to see Transformers, I know it's been out for a while now but my laziness is beside the point. It was allright, some unessacary silly bits mixed in with some really great bits and visual candy and maybe a wee bit too long but very enjoyable none-the-less. Afterwoods I got back home at about two 'o clock and immediately started rummaging around my room for the G1 and G2 transformers I owned as a kid. Unfortunately, Lady time has not been kind to them as they're all missing more than their fair share fair of various guns, limbs and other choking hazards. Regardless, they're still great for swooshing around ones desk with the all important accompanying engine & shooty sound effects even if they look like they've all been mugged.

Speaking of Transformers, Florea Adrian showcases his amazing Decepticon Shellshock Moc. I've always admired Lego Transformers, I think it goes with out saying that a lot of skill and patience must be invested in the model to ensure a balance of quality between the two forms. There's not much I can say about this that hasn't already been said. The Halftruck is a lot better than any Halftruck moc I've ever seen and would look completely at home in a WW2 diorama. The detail is brilliant as the front grill and towbar looks simply outstanding and I love the rear turret gun.The robot mode is quite awesome but it doesn't really have much character to it. Maybe that's just because the aesthetics of the more realistic and sleeker style of movie transformer don't lend themselves to as much character as the old bulky transformers from days of old.

One Moc that is simply not getting near enough love is Kev Levell's Hornet smuggling ship. It's easy to guess where the inspiration for this ship came from but I think there's plenty of variance and original touches in the design to diferententriate it from everyone's favourite Firefly class transport. For example the wedge slope forks on the wing tips are a homage to the Reaver ships in the series which had the same kind of thing going on. Though I think the engines are a little weak as to me they look more like last minute additions rather than a central part of the design. It would have been much better if the booster was incorporated into that lovely round and bulbous bee-rear-end. Despite the lack of thrusters on it I do like the stinger on the end as it adds a tiny bit of character to the ship which is good. The landing pads look really great but unfortunately due to they're size and complexity it doesn't look like they're retractable or fold-up-able which unfortunately means minus minus points in my book. This ship doesn't disappoint with smuggling compartments as it has a fair few. That Golden C-3po that's hiding in one surprised me as I had no idea that TLC had started making them chrome gold plated as opposed to the dull pearl-cream C-3po's of the past.

From Jerac a strange looking mechanical beasty known simply as Mechos or the Biterer. I don't know weather it's supposed to be organic or man-made but to me it looks vaguely like somekind of Alien Hybrid from the Alien fims that happens to be packing a pretty wicked pair of dentures that could easily fit around an elephant. Not forgetting the simple but effective red eyes that perfectly add alot of menace. I really like the design of those flat feet too, they're neato.
Zach brings us his unusual and interesting Microscale siege ship, The Oktober. All around it's a nice simple working design but maybe a bit too plain. I really like the orange on this but it's more of random splodges rather than a focused coulorscheme. I think a large scale ship would be great with an orange paintjob like this. As it's a colour that's usually confined to small creations and not given large scale application due to to uncommon nature of bulk orange bits I think. The slopes look nice on this but the bridge sticks out like a sore thumb and really needs a bit of trimming down and sleeking up. The engine design is really boring, dead boring. Much could be done to improve it, even a few bits of pipe and tube running alongside the axles would do visual wonders.
Yet another Slam variant, this one by Sir Bugge is shrunken down to pocketsize.Excellent use of that Dino midsection, it fits in quite smoothly. I really like the big nose mounted minigun on this, the little dog in the corner with the nasty bark. I can just imagine these things flying in formation a big swarm, like big metallic piloted space locusts.

The widespread occurrence of a global Lego building phenomena hit me the other day, one of which to my knowledge, shockingly goes without community acronym or title. (Gasp..) There it is, somekind of mind bogglingly complex part that you've been working on to perfect for the last few hours. One more piece and it's finished, the tiniest bit of excess pressure results in profanity when the Moc flings itself into multiple corners of the room. Usually the Profanity and shattering are a few seconds apart, the common builder will sit in dead stillness with whats left of the shattered remains lieing in his or her hands. It takes a few seconds of realisation and eyebrow twitching before the profanity kicks in. There is also another variant of this that has the same end result but occurs when one tries to alter something on an allready perfectly good finished model. There is no name for this global occurance and there is no cure, we're in the dark here people..